What this Blog is mainly about
A few months ago, I decided upon getting into Kings of War!
What intrigued me to do so were a couple of things:
I’ve tried my hand on Impetus in 15mm before, yet sadly not played a single game. Impetus was the first ruleset I encountered, which made use of multitasking. Even more so than Kings of war, because the bases are generally larger, so I still enjoyed the process a lot! Just having an army of knights ready, which I really enjoy the looks of, gives me joy enough. And my hopes to find an opponent in some, maybe not even too distant future, is not yet dead. I am waiting for a Berlin based friend to give that a go, but he’s enjoying Warhammer 40K a lot, which he should. Multiple armies in the pipe and general normal-people-life don't leave much time for yet another project like Impetus or even Kings of War (Man, that would be cool...). I made contact to a few different people in the Ruhr area already playing or willing to play, which gives me a lot of energy to actually finish the army not overly rapid, but swiftly.
The Impetus experiment
My new army
I do enjoy historical wargames, but I'm not much of a gamer, which I would like to change! So I need an army for a miniatures game, people actually play. I'm hoping to be able to create a sort of a crossover able to compete in historical, as well as in Kings of War Fantasy games. Maybe some kind of best of all worlds. Not as over the top, as some fantasy armies are, but still not as historically faithful as historical armies have to be (in order to be historical in the first place). I have hopes, you know? The knights I'm fielding are supposed to be roughly middle to late 14th. century orientated. A kind of mix between French, German, Genoese as well as English in the general timeline of the hundred years war. I'm heavily making use of the wonderful miniatures of
Claymore Castings, which are set in an earlier stage of the war, but since my army is supposed to be a fantasy army, I'm mixing in a lot of Perry Miniatures from the Agincourt to Orléans range and maybe more, just as I see fit. The overall difference between the earlier and later stages of the war is the overall availability of more modern plate armour as opposed to a wider use of chainmail and leather armour with just a few wealthier knights and nobles wearing some plate armour. I'll completely ignore those facts and go by the "rule of cool" instead, using whatever I like best in my small dioramas.
My new armies' setting.
There isn't too much general information and lore about the world of Pannithor in which the game is set, as there was, and still is, for the Old World in Warhammer Fantasy Battles. Just now a few books have been released, there are (quite a few) factions available and we have a map, as well as a general understanding where everybody is located! Most of what we know is to be found in the big rulebook. Nicely printed and wonderful quality. But other than the above listed sources, the information on the new world, Mantic has created, is fairly scarce. But this may actually be a chance for creation. What this means is actually, with certain limitations, I can do and create whatever I want. So creating what I want is exactly what I'm about to do!
That's what this blog Is going to be dedicated to. I'll field a faction of my own design! And it's going to be knights. Other than that, I have not much of a clue. You'll be my witnesses.
I'm actually even struggling to give the kid a name. What is my realm going to be called? What are the nobles roles? Is there a king? Is it a bunch of noblemen? Is it some kind of a city state or does my general reside in a mighty castle? I don't have a clue, but it's going to be worth our time, I promise.
So long and take care.
What intrigued me to do so were a couple of things:
- I love knights. So there you might have my first faction right away.
- I always wanted to try Warhammer fantasy. In fact I made some attempts in the distant past, trying to build a dwarf army for instance, but frankly I was just a kid in love with an idea, I didn’t really understand. And I had noone But I knew, as I know now, that...
- I’m all for ranks and flanks.
- The last and maybe most important reason for me giving this game a try is the idea of multibasing. Being a designer in profession, I’m quite a visual guy in general, so the aspect of creating aesthetically pleasing mini dioramas is what actually got me hooked. I suspect, I might regret being overly neat when it comes to painting, for Kings of War is considered a mass battle game. Well I like mass armies... I'm trying my best.
I’ve tried my hand on Impetus in 15mm before, yet sadly not played a single game. Impetus was the first ruleset I encountered, which made use of multitasking. Even more so than Kings of war, because the bases are generally larger, so I still enjoyed the process a lot! Just having an army of knights ready, which I really enjoy the looks of, gives me joy enough. And my hopes to find an opponent in some, maybe not even too distant future, is not yet dead. I am waiting for a Berlin based friend to give that a go, but he’s enjoying Warhammer 40K a lot, which he should. Multiple armies in the pipe and general normal-people-life don't leave much time for yet another project like Impetus or even Kings of War (Man, that would be cool...). I made contact to a few different people in the Ruhr area already playing or willing to play, which gives me a lot of energy to actually finish the army not overly rapid, but swiftly.
The Impetus experiment
–
My new army
–
I do enjoy historical wargames, but I'm not much of a gamer, which I would like to change! So I need an army for a miniatures game, people actually play. I'm hoping to be able to create a sort of a crossover able to compete in historical, as well as in Kings of War Fantasy games. Maybe some kind of best of all worlds. Not as over the top, as some fantasy armies are, but still not as historically faithful as historical armies have to be (in order to be historical in the first place). I have hopes, you know? The knights I'm fielding are supposed to be roughly middle to late 14th. century orientated. A kind of mix between French, German, Genoese as well as English in the general timeline of the hundred years war. I'm heavily making use of the wonderful miniatures of Claymore Castings, which are set in an earlier stage of the war, but since my army is supposed to be a fantasy army, I'm mixing in a lot of Perry Miniatures from the Agincourt to Orléans range and maybe more, just as I see fit. The overall difference between the earlier and later stages of the war is the overall availability of more modern plate armour as opposed to a wider use of chainmail and leather armour with just a few wealthier knights and nobles wearing some plate armour. I'll completely ignore those facts and go by the "rule of cool" instead, using whatever I like best in my small dioramas.
My new armies' setting.
–
There isn't too much general information and lore about the world of Pannithor in which the game is set, as there was, and still is, for the Old World in Warhammer Fantasy Battles. Just now a few books have been released, there are (quite a few) factions available and we have a map, as well as a general understanding where everybody is located! Most of what we know is to be found in the big rulebook. Nicely printed and wonderful quality. But other than the above listed sources, the information on the new world, Mantic has created, is fairly scarce. But this may actually be a chance for creation. What this means is actually, with certain limitations, I can do and create whatever I want. So creating what I want is exactly what I'm about to do!That's what this blog Is going to be dedicated to. I'll field a faction of my own design! And it's going to be knights. Other than that, I have not much of a clue. You'll be my witnesses.
I'm actually even struggling to give the kid a name. What is my realm going to be called? What are the nobles roles? Is there a king? Is it a bunch of noblemen? Is it some kind of a city state or does my general reside in a mighty castle? I don't have a clue, but it's going to be worth our time, I promise.
So long and take care.
The Laughing Helmet
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